Pcsx2 Gsdx 11 Plugin [BETTER]
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GSdx is the most well-known graphics (GS) plugin for PCSX2, dating back to 2007 and initially developed by Gabest. GSdx is able to use both Direct3D10/11 and OpenGL APIs. It also can switch between hardware and software rendering. Some of many of the impressive features of GSdx are high resolution rendering, anti-aliasing, texture filtering, many deinterlacing modes, et cetera..
In most cases you'll have several DLLs for each GSdx version. SSE2, SSE4 and AVX2. Which one to choose depends on your CPU installed. Most of the time this will be selected automatically, otherwise users should select the proper plugin supported by their CPUs. If an user selects a plugin not supported by the CPU then they will be asked to select a different plugin.
PCSX2 has the first run configuration wizard to help you with configuration. The emulator will automatically store all settings, memcards and any new configuration related files in your My Documents folder if you used the installer, or in the same folder where pcsx2.exe is located if you downloaded the binary version.
In the next screen you will be able change the plugins you want to use. The plugins selected by default are the most compatible ones and will usually perform better. Do not change anything here if you are not yet familiar with PCSX2.
You can also specify a different folder for your plugins if you want, by unchecking the use default setting checkbox and selecting a folder of your choice by clicking Browse. Open in Explorer button will simply open a file explorer window in the folder you have specified.
From Config menu using Plugin/BIOS item, you can review and change the above settings or plugins used by PCSX2 at any time. More information about plugins will be given in the following section of the guide.
The Component Selector is the plugin and BIOS configuration window that opens when you select 'Config => Plugin/Bios Selector in 1.6.0. It has three tabs: Plugins, BIOS and Folders. In later versions of 1.7, plugins are removed, and the BIOS and Folders tabs are under 'General Settings'.
Plugins have been merged into the core emulator as of 1.7.1420. Settings are similar between 1.6.0 and non-plugin versions, but you will not need to select plugins if you are running 1.7.1420 or above.
PCSX2 1.6.0 is a plugin-oriented program. Your pcsx2.exe is the main processor that can emulate the real PS2 on the PC, but it does not work alone. It needs a graphics plugin to display the game graphics and a sound plugin to play the game sounds and music, and it also needs a pad plugin to allow you to play using your keyboard, mouse or gamepad. All plugins are stored (by default) in the plugins folder of your main PCSX2 folder.
These are the same plugin compiled using different optimization instructions sets. You must use only the versions supported by your CPU otherwise the emulator may crash. The difference between these versions speed-wise is minuscule and only some games are showing any improvements in speed when using more optimized version. So if you are unsure, your safe choice is the SSE2 version. The three above are listed in order from fastest to slowest.
Note to AMD users: please do NOT confuse SSE3 with SSSE3 (1 extra S) and SSE4A with SSE4.1, they are totally different and are NOT supported on AMD systems before Bulldozer/Bobcat. Please fall back to the SSE2 plugin instead in case your system has an older CPU.
Open downloaded zip file and extract PCSX2Fx_Settings.txt and shader.fx files in the same directory pcsx2.exe is located. You can change some shaders' settings by editing the PCSX2Fx_Settings.txt (the file contains all the needed instructions). External shaders should be used with caution because some of them may potentially have an enormous impact on speed. Note that you can use external shaders even with GSdx software renderer, which is the best way to get higher visual quality in this rendering mode.
Movie CaptureThis feature will only work while you are ingame. By p